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JOHAN BOUCHER
Game Designer
DINALIENS
Dinaliens is a Tower Defense Mobile Game with a Rogue-Lite twist. The player runs through chapters of several levels that they have to finish without losing their lives.

Aliens are invading the Jurassic period to eradicate Dinosaurs ! But they won't let it happen, and stole alien technology to defeat them.
Defend your planet against these aliens !
Dinaliens was developed for mobiles, and we explored further into the economics aspects of the Design for future plans.
The development team was made up of :
For this project, I worked on the Game Design Documents, UI/UX Design, Economics, and Progression & Rewards
Watch the trailer of the game
Download the prototype build of the game




Infos Dinaliens: Projets
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