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JOHAN BOUCHER
Game Designer
SLAMMIN' LEGENDS
Slammin' Legends is an upcoming, 3v3 Multiplayer Third-Person Competitive Sport game, set in the 70s' vision of the future, currently developed on Unreal Engine 5 by our team of 4 developers.
In a futuristic society as imagined by the 70s, Slammin’ Ball is the most popular sport in the world. It is a 3v3 cooperative sport where players use powerful moves to score the ball in the opponent's ring. The games are fast-paced and vertiginous.
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Slammin' Legends is a funky futuristic Basketball game, inspired by games like Rocket League, Roller Champions, and Knockout City.
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The development team is made up of :
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We are helped by 20+ Concept Artists, 3D Modelers and Animators, as well as a composer.
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For this project, I am working on the Game Design Documents, Mechanics & System Design, Progression & Rewards, Economic Design, and Sound Design.
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Our project was nominated in the 2022 Rookies Contest.
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Check out Slammin' Legends on :
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Infos Slammin Legends: Projets
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